

Reduced performance when used continuously.Decreased the travel distance and invincibility frames of Ash of War “Bloodhound Step” while adding the changes below:.Increased the range of Ash of War “Glintstone Pebble” and “Glintstone Dart” projectile while decreasing the damage and stagger power.Increased the hitbox of Cipher Pata’s weapon skill “Unblockable Blade”.Increased rolling distance when player has a light equip load.Increased the attack speed of Great Axes and reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included).Increased the motion speed of strong attack and charge attack (mounted attacks not included).Reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included).Added the following adjustments to Greatsword, Curved Greatsword and Great Hammers:.It's weapon art "Corpse Piler" has decreased damage and bleed build-up now. One of the meta weapons, the Rivers of Blood, has been nerfed as well.The Bloodhound Step has been nerfed, so you can't dart around like a Super Saiyan anymore.You can defeat them to advance the quest of White Mask Varré, if you don't want to do the invasions that are otherwise asked of you. This sounds pretty cool and should make it even easier to be summoned. A new feature is introduced to multiplayer, where you can send summoning signs to summoning pools in multiple areas, no matter the distance.Below you can see some of the highlights from the patch as well as the full patch notes. There are also a ton of balance changes and so many bug fixes. Patch 1.06 for Elden Ring is out, and while it's not the most extensive patch so far, it does add some exciting new features to the game.


Elden Ring Update Patch 1.06 – Everything You Need To Know About The Update
